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AUTISMDISABILITYEDUCATIONALTECHNOLOGYTOY Blog

ROBOTICS AND TOY DESIGN TO SERVICE DISABILITY

16 May 2017 — by Fabio Guaricci

Nowadays the implementation of technology into medical environment is an hot topic, like the one of collaboration between robotics and toy design to service disability. There are plenty of case studies to demonstrate how progress in these fields is run by enlightened minds and by project teams made by people with different and sometimes opposite backgrounds. Most of times, exactly for this reason, they reach unexpected results.

DESIGNEDUCATIONALTECHNOLOGYTOY Blog

TOY DESIGNERS CAN USE TECHNOLOGY TO EDUCATE

12 April 2017 — by Fabio Guaricci

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We live in a world where technology breakthrough run fast, so we asked ourselves how toy designers can use technology to educate. New technologies for the users change, and often simplify, the way in which we approach our daily reality and not only. Among many sectors involved there’s also the education: school is slowly leaving its skin made out of books, exams and memorization to wear the one of new ways of teaching, often based on learning by doing.

ARTDESIGNEDUCATIONALTECHNOLOGYTOY Blog

WOODEN TOYS THAT CAN TEACH KINETIC ARTS

18 July 2016 — by Fabio Guaricci

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Children have an innate love for stories. Stories allow kids to communicate thoughts and share feelings with others and it can be innovatively improved using wooden toys that can teach kinetic arts.

LINKKI from Eun Young Park on Vimeo.

LINKKI is a kinetic construction toy based on planar linkage mechanism which children can use to design movements, make kinetic arts and learn basic STEM subjects while playing. 

DESIGNEDUCATIONALTECHNOLOGYTOY Blog

A TOY DESIGNER THAT CARES FOR EDUCATION

27 June 2016 — by Fabio Guaricci

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I have always been wondering what a toy designer that cares for education is supposed to do in order to bring his/her vision to the market, and so to the people.

Now, learning by play is the best way for children to have their young minds open and free, facilitating the exploration of new skills. In this sense a toy designer that cares for education at first should find out how to engage kids with what he/she intends to teach. For instance Maths.