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DESIGNEDUCATIONALTECHNOLOGY

A COMPUTER FOR KIDS TO MAKE THEM CREATORS, NOT JUST CONSUMERS

18 January 2017 — by Fabio Guaricci

A computer for kids can be something that could be difficult to figure out. Ok, think about something saying to you: “Hello! I’m KANO. Thanks for bringing me to life. What should I call you?”. This is the first sentence that the Kano computer says. Kano is a DIY computer kit designed to help kids assemble a computer and learn basic coding skills.

What’s the reason? Today, children grow up surrounded by objects that appear magic. It’s rare for them to actually know how a computer works. The main aim consists in teaching non-experts how computers work ‘under the hood’.

DESIGNTECHNOLOGYTOY Blog

TOYS TO EXCHANGE MESSAGES

22 November 2016 — by Fabio Guaricci

Toymail is a new way to let kids stay in touch with their grownups and friends. Kids can receive and send messages through their toys. It’s like voicemail but in more experiential way. How does it works?

This smart toy connects wirelessly to a home wifi network to receive messages sent anytime, from anywhere in the world. When there’s a new audio message waiting, the toy alerts

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WOODEN TOYS THAT CAN TEACH KINETIC ARTS

18 July 2016 — by Fabio Guaricci

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Children have an innate love for stories. Stories allow kids to communicate thoughts and share feelings with others and it can be innovatively improved using wooden toys that can teach kinetic arts.

LINKKI from Eun Young Park on Vimeo.

LINKKI is a kinetic construction toy based on planar linkage mechanism which children can use to design movements, make kinetic arts and learn basic STEM subjects while playing. 

DESIGNEDUCATIONALTECHNOLOGYTOY Blog

A TOY DESIGNER THAT CARES FOR EDUCATION

27 June 2016 — by Fabio Guaricci

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I have always been wondering what a toy designer that cares for education is supposed to do in order to bring his/her vision to the market, and so to the people.

Now, learning by play is the best way for children to have their young minds open and free, facilitating the exploration of new skills. In this sense a toy designer that cares for education at first should find out how to engage kids with what he/she intends to teach. For instance Maths.

DESIGNEDUCATIONALTOY Blog

EDUCATIONAL TOYS WITHOUT GENDER ROLES

19 April 2016 — by Fabio Guaricci

In order to allow children to play freely, encouraging in this way the development of skills non gender-related, there is probably the need to develop educational toys without gender roles, that basically is not to restrict gender to stereotypes.

Parents with both sons and daughters often see differences in the way their kids play. There are toys that define male or female typical play, but what kids do with their toys alone?