main

ARTEDUCATIONALTOY Blog

DESIGN CARDS THAT TRAIN VISION IN EARLY CHILDHOOD

design-cards-that-train-vision-in-early-childhood4.jpg?fit=768%2C432&ssl=1

When light passes through our cornea (transparent eye surface) to your pupil (the opening to the inside of your eye) it reaches our lens, which focuses it on your retina (the back of your eye), where it’s converted into a nerve signal and carried by the optic nerve to your brain. Now this connection system creates memories in our nervous system. These memories are then co-related to the other body parts in order to generate motion and perform tasks. That’s why this company has created “Baby Visual Stimulation Cards“, some design cards that train vision in early childhood and guide your baby through their first few years of visual discovery..

DESIGNEDUCATIONALSOCIALTECHNOLOGYTOY Blog

RECLAIM AND RECYCLE – A SUSTAINABLE TOY DESIGN SERVICE

mattel-playback-image-3-zoom-749x499-1.jpeg?fit=749%2C499&ssl=1

Toy Designers and Toy Brands empower the next generation to explore the wonder of childhood and reach their full potential. But, future generations also need to inherit an environment that is full of promise. Most of the time, children outgrow toys or discard them due to wear and tear, and then these toys end up in landfills. By working together to reclaim and recycle materials, we can make sure the toys of the present do not become the waste challenges of tomorrow.

DESIGNEDUCATIONALTECHNOLOGYTOY Blog

HUMANISING TECHNOLOGY IN TOY DESIGN

Screenshot-2021-09-27-at-11.04.31-PM.png?fit=768%2C482&ssl=1

Most of the innovation that we see in the world today is Technology-led. When we think of Technology – the most prominent word that surfaces is “Efficiency”. But the issue in recent times is the fear that this efficiency-driven Technology might scale to the point of outgrowing Human abilities and qualities. Over time, technology might start changing our DNA, our behaviour and “domesticate humans” completely. Therefore, the need of the hour is to take a step towards humanising technology. There seems to be an urgent need to blend the physical and digital mediums.

Humanising Technology refers to creating New Models of Design that are more balanced. It means to create a bi-directional relationship between Technology and the User and making machines express in a more human language.

“Technology is just a means to enable the needs of human beings”.

DESIGNEDUCATIONALOPEN TOYSOCIALTOY Blog

A right toy for your kid’s changing age

Babies-and-Beyond-Managing-Mixed-Age-Groups.jpg?fit=733%2C489&ssl=1

Growth is a part of life where one develops different set of skills at every stage. As we have seen previously, how unstructured play and six bricks created activities and helped kids grow and learn with many playful toys. But, the question is how to choose a toy for proper development? Today, we are going to read about how to choose a right toy for your kid’s changing age.

For the first age category, 0-12 months. Till the age of 3 months, baby’s vision is still blurry and all they see is patches of colors. Later, they start interacting with things and surroundings that helps them engage their other senses. That is why toys for the little ones should be Bright in color, make Squeaky and crinkling noises, have different Textures on them with big bold shapes and finally they should provide different softness.

ARTDESIGNEDUCATIONALTECHNOLOGYTOY Blog

Smart activity kits for learning STEAM education

Advantage-1.png?fit=393%2C369&ssl=1

SMARTIVITY are the makers of smart activity kits for learning STEAM education to help children of age 3+ to understand fundamentals of STEAM. They make World’s finest Smart Construction Toys to make the fundamentals FUN. They believe in the potential of child to be the maker of a better future and inspire child to unleash their true potential to be an innovator, a creator, a tinkerer, a problem-solver… as a maker of our future!

DESIGNEDUCATIONALMARKETINGSOCIALTOY Blog

A board game to teach Compassion and Care

TPG-yellow.jpg?fit=768%2C768&ssl=1

We have seen previously how important it is to openly talk and teach about Sexual health to young generation with the help if IT KIT (enter link). Today, we are going to talk about THE PERIOD GAME, A board game to teach Compassion and Care and destigmatize the Period Education. This game teaches about menstruation in a fun, engaging way. Games are for 2-5 players and take approx. 20-30 minutes to play.

DESIGNEDUCATIONALMARKETINGSOCIALTECHNOLOGYTOY Blog

How pandemic has affected toy trends and toy market?

pic04236_lw-scaled.jpg?fit=768%2C576&ssl=1

Since past two years our lives have changed massively in terms of lifestyle, health, earning, vacations, basic needs, livelihood, travel, etc. all the sectors and markets have been affected. And so has the Toy Industry. Today, we are going to read a little about how pandemic has affected toy trends and toy market. To understand this we will also have a brief look at the consumer behavior.

ARTDESIGNEDUCATIONALMARKETINGSOCIALTECHNOLOGYTOY Blog

A new way of Education with Experiential Learning

6-scaled.jpg?fit=768%2C512&ssl=1

In today’s world full of technology and advancement, only theory based knowledge isn’t enough. Narmada Bal Ghar is an NGO that works on providing a new way of education with experiential learning by empowering 850+ schools with Classroom Labs, Providing resources to 1100+ teachers and reaching more than 250K students all over the world. They believe in making kids Future ready by developing entrepreneurial skills.