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DESIGNEDUCATIONALMARKETINGSOCIALTOY Blog

A board game to teach Compassion and Care

5 January 2022 — by _Fabio_Guaricci

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We have seen previously how important it is to openly talk and teach about Sexual health to young generation with the help if IT KIT (enter link). Today, we are going to talk about THE PERIOD GAME, A board game to teach Compassion and Care and destigmatize the Period Education. This game teaches about menstruation in a fun, engaging way. Games are for 2-5 players and take approx. 20-30 minutes to play.

The period game started in 2014 as a college project by Daniela Gilsanz and Ryan Murphy at Rhode Island School. In the class of “Design and Play”, the goal was to make a game on Human Body. Their idea was to create a play experience through the game for the topic often uncomfortable to many. From Pads to Tampons to Menstrual cups. This award winning game helps you talk about it all without feeling any kind of awkwardness by making it super fun. It’s great for Schools, cool parents, friends to learn a little in the most entertaining way.

The main game board consists of major life changing pivots, the most important PUBERTY, a roughly four week BIOLOGICAL CYCLE, a PERIOD CYCLY, different PMS symptoms, and finally different types of PERIOD FLOW. The center most piece is inspired reproductive system i.e. – Ovaries, it drives the game play the same way it drives the biological clock in every female body.

There are total 24 marbles, 3 – Red, 8 – Clear and 1 – Purple in each side of the ovaries, that helps you move forward/ get your period / leak. There are 5 player pieces shaped like, Tampon, Pad, Menstrual cup, Super tampon and periods undies.

There are also 11 PMS cards that show different symptoms and also teach you how to handle your Pre Menstrual Syndromes. 4 types of period protections cards with Pads, Tampons, Super tampons and Menstrual cups. 4 wild cards with different types of super power you need to handle the periods and finally an educational booklet to give you more information about menstruating reproductive system.

The goal of the game is to finish the whole 4 week rough cycle and be the period master, on your way you learn about different changes, how to handle them, how to provide comfort, and understand it’s biological importance of each step and finally reach the master place in life as well.

Start the game by twisting the ovaries and get one colored marble and move on the board accordingly, to 4 types of places (Waiting, PMS, Periods, Ovulation) each place on those four stages show events in life that every girl goes through, what items to use in those situation, and how to calmly handle upcoming challenges. Fun learning experiences are made a board game to teach Compassion and Care and destigmatize the Period Education.

Edited by – Jesal Patel

DESIGNEDUCATIONALSOCIALTOY Blog

A kit designed to prepare you for your adulthood

22 October 2021 — by _Fabio_Guaricci

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In this growing era, people are freer, more independent and have access to set of information thanks to the internet. But still there are some taboo topics that people still find it difficult to communicate and find answers to. One such topic is Sexual Health. Today we are going to talk about – IT KIT, a kit designed to prepare you for your adulthood.

Sex education helps people gain the information, skills and motivation to make healthy decisions about sex and sexuality. It s high quality teaching about a broad variety of topics, exploring values and beliefs about those topics and gaining skills that are needed to navigate relationships and manage one’s own sexual health. It usually takes place in schools, in community settings, or online.

Answering questions is a major part of sex education. Two rules cover the ground. First, always give a truthful answer to any question; secondly, regard sex knowledge as exactly like any other knowledge.

– Bertrand Russell

The IT KIT prototype was developed by a team at ISL as part of the Innovation Next initiative with The National Campaign to Prevent Teen and Unplanned Pregnancy and IDEO. It helps newly autonomous young women to be prepared for any sexual situations they would want to engage in. The idea is to create a box with safe sex products that evolves over user’s age and preferences. A chat bot (IVY) powered by artificial intelligence via text messages and an optional parent integration to facilitate open, informed conversations between parents and teens.

A kit designed to prepare you for your adulthood refers to the K-12 programs that cover a broad range of topics related to :

  1. Human Development (reproduction, puberty, sexual orientation and gender identity)
  2. Relationships (families, friendships, romantic relationships and dating)
  3. Personal skills (communication, negotiation and decision-making)
  4. Sexual behavior (abstinence and sexuality throughout life)
  5. Sexual Health (sexually transmitted diseases, contraception and pregnancy)
  6. Society and Culture (gender roles, diversity and sexuality in the media)

The content of the IT KIT are quite quirky in design language to engage and attract the eye of a viewer. Majorly they have deck of cards for important questions and answers on topics like, What is consent? How to use condom? What to do if condom breaks? They also have comic strips to add a bit of humor to the exchange of knowledge. For certain serious doubts the AI chats are very helpful to know your surroundings and get help if needed.

This kit helps, educates and protects teen girls during a pivotal time in their lives and be like a guardian angel to look out for you and make you feel safe. The awareness that comes from it is always an additional advantage and this kit also helps kids engage in smaller groups and have open minded conversations, At times, it has proved to be an educator for some parents, teachers and vital part of society. It’s high time we start learning and passing on these value added information long with the basic education.

The core team who completed research, interviews, and the Innovation Next process included Margot Mausner, Julian Gindi, and Maggie Gaudaen. They were also joined by several others who helped bring the project to life, Laura Pursel, Maggie Famiglietti, Thomas Degry and Zach Saale.

Edited by – Jesal Patel