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HUMANISING TECHNOLOGY IN TOY DESIGN

Most of the innovation that we see in the world today is Technology-led. When we think of Technology – the most prominent word that surfaces is “Efficiency”. But the issue in recent times is the fear that this efficiency-driven Technology might scale to the point of outgrowing Human abilities and qualities. Over time, technology might start changing our DNA, our behaviour and “domesticate humans” completely. Therefore, the need of the hour is to take a step towards humanising technology. There seems to be an urgent need to blend the physical and digital mediums.

Humanising Technology refers to creating New Models of Design that are more balanced. It means to create a bi-directional relationship between Technology and the User and making machines express in a more human language.

“Technology is just a means to enable the needs of human beings”.

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Smart activity kits for learning STEAM education

SMARTIVITY are the makers of smart activity kits for learning STEAM education to help children of age 3+ to understand fundamentals of STEAM. They make World’s finest Smart Construction Toys to make the fundamentals FUN. They believe in the potential of child to be the maker of a better future and inspire child to unleash their true potential to be an innovator, a creator, a tinkerer, a problem-solver… as a maker of our future!

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How pandemic has affected toy trends and toy market?

Since past two years our lives have changed massively in terms of lifestyle, health, earning, vacations, basic needs, livelihood, travel, etc. all the sectors and markets have been affected. And so has the Toy Industry. Today, we are going to read a little about how pandemic has affected toy trends and toy market. To understand this we will also have a brief look at the consumer behavior.

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A new way of Education with Experiential Learning

In today’s world full of technology and advancement, only theory based knowledge isn’t enough. Narmada Bal Ghar is an NGO that works on providing a new way of education with experiential learning by empowering 850+ schools with Classroom Labs, Providing resources to 1100+ teachers and reaching more than 250K students all over the world. They believe in making kids Future ready by developing entrepreneurial skills.

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